Eternity II Solver
[Source
UML]
Application uses brute force to solve Eternity II Puzzle
Application can use multiple cores to make many solving attemps at the same time
Writes log file to temp folder (starting times, all over 150 pieces solving attemps)
Thread[0] Start: 24.7.2008 9:17:49
Thread[1] Start: 24.7.2008 9:17:49
Thread[1] 9:18:52 Board: 18864 - Pieces used: 157
Thread[0] 9:26:14 Board: 141909 - Pieces used: 151
Writes solution of solving attemp when used over 160 pieces
Thread[1] 9:35:29 Board: 308292 - Pieces used: 163
-1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
-1 -1 110 102 149 114 251 214 195 202 142 141 107 80 136 -1
-1 -1 121 130 218 174 131 165 94 205 103 108 112 188 61 -1
-1 -1 168 143 95 79 116 185 203 220 134 219 253 233 91 -1
-1 -1 238 146 88 245 246 119 215 183 156 210 248 169 105 -1
-1 -1 86 217 135 99 125 62 213 199 243 190 204 187 118 -1
-1 -1 75 92 113 84 126 66 67 106 252 198 200 193 132 -1
-1 -1 189 83 226 90 180 140 176 122 109 191 182 237 150 -1
-1 -1 151 162 192 72 167 139 236 232 175 242 178 129 -1 -1
-1 -1 231 221 196 184 152 63 93 241 240 239 227 229 -1 -1
-1 -1 250 74 228 155 153 64 81 247 234 244 235 212 -1 -1
-1 -1 207 82 96 164 161 145 68 230 170 171 186 147 -1 -1
-1 -1 223 133 117 70 177 137 71 209 77 73 111 128 -1 -1
-1 -1 97 255 127 89 158 98 120 154 225 104 148 211 -1 -1
-1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
-1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1
User define options: Esolver.exe [options]
a - uses all cores (default 1 core)
h - hides command prompt window (console window will be shown again when solution found)
int - time to sleep between solvin attemps